SILVERPALACE BUILD

City Grime Alliance Set

Updated 1 November 2026 · Implement set · 4 pieces

City Grime Alliance is an Implement set in Silver Palace: Individual Struggles, At Home in the Storm, Rousing Fanfare and Breaking Stories, one per slot. Wearing all four gives a second effect. Our builds pick it for Grimm, Bentham and Rex.

4-piece

The holder grants an 8% DMG increase to all characters on the team who share the same Reactor Attribute.

The paper-sellers, shoe-cleaners, messengers that sprint through the streets' grime and dirt... Their attire humble and unremarkable, their jobs even more so. Yet they scrawl down every tidbit of information that they catch wind of.

Rarity

Drop level

Individual Struggles, Head ImplementHead

Individual Struggles

DEFMain
132
HPMain
2,646
CRIT Rate
7.5%
DMG Bonus
7.5%
HP %
12%
At Home in the Storm, Neck ImplementNeck

At Home in the Storm

DEFMain
165
HPMain
882
CRIT Rate
7.5%
CRIT DMG
12.5%
ATK %
10%
Rousing Fanfare, Secondary Weapon ImplementSecondary Weapon

Rousing Fanfare

ATKMain
88
DEFMain
165
DMG Bonus
3%
ATK %
6%
Ultimate Charge Efficiency
12.5%
Breaking Stories, Accessory ImplementAccessory

Breaking Stories

ATKMain
264
DEFMain
66
CRIT DMG
25%
Ultimate Charge Efficiency
25%
HP %
12%

Full set, Orange Lv. 80, before the bonus

DEF
528
HP
3,528
CRIT Rate
15%
DMG Bonus
10.5%
HP %
24%
CRIT DMG
37.5%
ATK %
16%
ATK
352
Ultimate Charge Efficiency
37.5%

Nothing rolls: every copy of a piece at one rarity and level is identical, and a piece keeps the level it dropped at.

Flat bonus

None yet

No bonus text in the beta

Unlock threshold

None

No second effect to unlock

Identical piece stats

6 sets share pieces

Matching pieces have the same lines at the same values; only the set bonus differs.

Where Implements drop and how set bonuses work: Implements page.

Our build pages that recommend the City Grime Alliance set, with the label they give it.

Data compiled from the Dichotomy beta game files, checked 1 November 2026. Launch is 14 December 2026 (UTC+8), and names and numbers can change before then.

Frequently asked questions

5 answers, always open

Ask on Discord
What does the City Grime Alliance 4-piece bonus do?
The holder grants an 8% DMG increase to all characters on the team who share the same Reactor Attribute. There is no 2-piece bonus.
Which four pieces make up the City Grime Alliance set?
Individual Struggles (Head), At Home in the Storm (Neck), Rousing Fanfare (Secondary Weapon) and Breaking Stories (Accessory). Each slot takes exactly one, and every piece belongs to this set only.
What does a full City Grime Alliance set add at max rarity?
All four orange pieces at Lv. 80 add DEF 528, HP 3,528, CRIT Rate 15%, DMG Bonus 10.5%, HP % 24%, CRIT DMG 37.5%, ATK % 16%, ATK 352 and Ultimate Charge Efficiency 37.5%, before the set bonus. A gray set at the same level gives DEF 131, HP 881, CRIT Rate 3.8%, DMG Bonus 2.7%, HP % 6%, CRIT DMG 9.4%, ATK % 4%, ATK 88 and Ultimate Charge Efficiency 9.4%.
Which characters should wear City Grime Alliance?
Our build pages pick it for Grimm (best), Bentham (alternative) and Rex (alternative).
Do other sets have pieces with the same stats as City Grime Alliance?
Yes, piece for piece: Retainer's Code (4 of 4), The Pre-Argent Light (4 of 4), Centuries of Wisdom (4 of 4), Queen's Divine Right (1 of 4), Hippocratic Oath (1 of 4) and Séance Whispers (1 of 4). A matching piece has the same lines at the same values, so between those sets only the 4-piece bonus differs.